Jan
24
It has been confirmed that GTA IV for the XBOX 360® and Playstation 3® will be released on April 29, 2008. If you’ve been following the GTA franchise you’d dare not miss out on their new title. Below is a quote from the Wikipedia article defining the differences from the previous titles to the new one. A very interesting read..
- After the initial load sequence, no such occurrences persist when entering/exiting buildings or crossing islands. The extent of the no-load-time expectation in the game has also been commented on; a Rockstar spokesperson claimed, “you can basically play the game from beginning to end without a single load screen.”
- Details revealed demonstrate how variations in the terrain cause the way the character walks to change. The way the player moves is controlled by a physics engine instead of pre-written animations, therefore enabling character movements to be more realistic. Rockstar Games announced that Euphoria by NaturalMotion would be used in future Rockstar titles in a press release that accompanied the second trailer, confirming that Euphoria would indeed be used in the game.
- Stealing a parked car can no longer be done simply by opening the door and driving off. Now, it involves Niko approaching the car, breaking the glass, and hotwiring it; only then can he use it. There will be several animation variations to sneaking up to a car and breaking its window. The way Niko enters the car would look different each time depending where and how he is in relation to the car. Because of the NaturalMotion engine used in the game, the way the character will approach the car will be completely random. The trunks of cars will also be utilized by the player, though specific details are unknown. Furthermore, players will be able to choose from four different camera views while in a car.
- Police artificial intelligence and star wanted levels now operate differently. When the police are in search of Niko, the player will now have to avoid a certain radius marked on the map in which the police will be looking for him. The size of this radius will increase with the player’s wanted level (the more stars, the bigger the radius) and also re-centers itself on Niko’s location if he is spotted by the police. Instead of utilizing the “Pay N’ Spray” as in previous games, Niko has to realistically disguise himself by clandestinely changing vehicles in empty areas such as parking garages, a feature seen in the video game Mafia: The City of Lost Heaven. Additionally, pedestrians can now report crimes such as carjacking.
- Pedestrians are much more intelligent, realistic, and diverse, using mobile phones, cash machines, eating snacks, drinking soda, reading newspapers, scratching their nose, coughing, and interacting with each other through laughter and remarks. Homeless people will be seen in alleys rubbing their hands over a flaming barrel, sitting against walls, asking for spare change, and other expected actions. The flow of pedestrians and traffic will be different depending on the time of day.
Visit Wikipedia GTAI V post for the rest
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Jan
24
Planet Grand Theft Auto has released new information regarding GTA IV. They have added extra screenshots(Screenshot breakdown) and mission information (Missions breakdown). Head over there right now to check out the latest info!
For further digested information you can try the GTA IV Wikipedia entry.
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Nov
08
For the three months leading up to September EA Games platform sales came in at an exceptionally healthy $435 million.
In their latest financial papers EA Games has broken this figure down by platform and the results are interesting…
Xbox 360 - $218 million
PlayStation 2 - $73 million
Nintendo Wii - $59 million
Nintendo DS - $47 million
PlayStation Portable - $21 million
PlayStation 3 - $17 million
The Xbox 360 accounts for 51% of all console title sales for EA Games, so the next time someone asks why they are developing for the Xbox 360 and porting over to the other platforms remind them of this.
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Nov
08
“Activision chairman and CEO Bobby Kotick has revealed that the publisher has not one but two Bond projects currently underway.
Kotick described Bond as one of the great videogame franchises of all time, “and that really was a result of Goldeneye”
Talking further about the Bond franchise, he said previously game quality had suffered “as it wasn’t a focal point” while it was with EA. It didn’t get the attention it deserved due to the publisher having such a broad portfolio, Kotick added.
He said highest possible game quality will ultimately be what re-invigorates the Bond franchise.
No details revealed on those games just yet though…
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Nov
08
“Lost drivers in the United States soon will be able to Google for help at the pump. Drivers at 3,500 U.S. gas stations soon will be able to use Google maps at the pump. As part of a partnership to be announced Wednesday, the online search leader will dispense driving directions at thousands of gasoline pumps across the country beginning early next month. The pumps, made by Gilbarco Veeder-Root, include an Internet connection and will display Google’s mapping service in color on a small screen. Motorists will be able to scroll through several categories to find local landmarks, hotels, restaurants and hospitals selected by the gas station’s owner. After the driver selects a destination, the pump will print out directions.”
Grab the full story over at CNN
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Nov
08
Microsoft flipped the official “go live” switch on its Windows Live Web site, moving it out of beta into the marketing limelight. The site itself doesn’t appear much different to the users who have been testing it for the past couple of years, but the software giant is now ready to make a major push to attract newcomers to take advantage of its bundle of software and services.
Wanna read more? Click here.
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Nov
08
“Solutions 2 Go, a product manufacturer based in Ontario, Canada, has signed a licensing deal with 20th Century Fox to create video-game gear branded with “The Simpsons” themes. Among the products the company is releasing is an Xbox 360 “multi-faceplate,” which is different because it enables the user to choose from six themed graphics. The faceplate comprises two halves that can be separated; the user then selects which of the graphics to use, puts it between the plastic layers, snaps them together and places the faceplate onto the console in the normal manner.
As shown below, the graphics include two different versions of Bart skateboarding, Homer rappelling down the side of a building on a rope of sheets tied together and Mr. Burns being…well, Mr. Burns.”
The thumbs should be up soon guys…
Pretty innovative idea I think, I’m not really one to chop and change faceplates myself, but i must say, sporting homers fat belly on my power button sounds pretty tempting…
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Nov
05
Lately I have noticed a lot of gossip on a few websites mentioning a “Google phone”, sadly after doing some research I found the following on Google’s own blog. They are rather creating a framework for newer phones that will be a “new mobile experience for users”. Google also anounced that they will be releasing an SDK within the next week.. I’ll keep you posted with any new developments on Android. Read what Google has to say below..
Despite all of the very interesting speculation over the last few months, we’re not announcing a Gphone. However, we think what we are announcing — the Open Handset Alliance and Android — is more significant and ambitious than a single phone. In fact, through the joint efforts of the members of the Open Handset Alliance, we hope Android will be the foundation for many new phones and will create an entirely new mobile experience for users, with new applications and new capabilities we can’t imagine today.
Read the rest of this entry »
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Oct
30
IGN is reporting that Crysis has gone gold, expected date out is November 16th.”
Short and sweet. Don’t forget to pick up the demo if you haven’t already. Don’t forget you need shares in NASA, nVidia, Intel as well as a small part of the International Space Station to actually be able to run this one.
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Oct
24
Kotaku is reporting that Midway is struggling with the PS3 version of their soon to be released Alien/Sci-fi shooter, Blacksite: Area 51. The reported problems are apparently similar to what was seen on the PS3 version of Stranglehold.
“The PS3 version is experiencing issues and missed deadlines…Midway isn’t happy at all about the progress, and it’s a story I’ve heard over and over this year across the industry when it comes to the PS3 and cross-platform titles.”
Some are saying that the common factor here could in fact be the PS3 version of the Unreal Engine 3, but somehow I’m not so sure, I’m certain that many of you read what Gabe Newel(Half-Life 2) had to say about the PS3 in general. I can tell you one more thing, he’s not the only one bad-mouthing the PS3 at this stage, maybe based on his size he speaks a little more freely, but hey.
I just hope these sort of problems eventually get ironed out, the PS3 is an expensive console, and I’d hate to think that Sony dropped it’s prices just so that you don’t feel so bad about buying a sort of okay game.
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